Programmer Control

When you select a fixture or a number of fixtures you will notice several changes on the console. These changes are primarily found in the Programmer screen and Attribute Controls, but a number of the screens are also affected. We’ll start by selecting a fixture and viewing some of the relevant windows and areas on the console.

On ONYX consoles, you'll find 4 encoders and a small touchscreen for controlling fixtures in the programmer. You'll find this same layout in the bottom right corner of the ONYX software.

The Attribute Groups that will display are:

Option Description
Intensity This contains the Intensity and Shutter attributes.
Pan/Tilt This contains the Position attributes.
Color This contains the Color attributes.
Gobo This contains the Gobo 1, Gobo 1 Rot, Gobo 2, Gobo 2 Rot, Anim, Anim Rot attributes.
Beam This contains the Zoom, Focus, Iris, Frost and Prism attributes.
Beam Effects This contains excess beam attribute controls such as macro channels.
Framing This contains framing shutter attributes.
Unused Channels This contains channels that are not assigned to other attribute groups.

Furthermore, on the right hand side of the mini touchscreen (or second layer of LCD buttons) there is access to a number of other important programming functions such as:

Option Description
FX This contains the FX controls for the selected attribute.
FX Timing This contains FX Timing controls for the selected attribute.
Fanning This contains Fanning controls for the selected attribute.
Grouping This contains quick access to the grouping/mask selection tools.
Rate This contains the Live Time and Global Timing attributes.

If there is more than one page in the attribute group. a number of dots will appear under the name of the group indicating how many pages there are (the black dot represents the current page).

Pressing an attribute group button multiple times will cycle through the pages of available attributes in that group.

You may also swipe along the top of the mini touchscreen to page between attributes too. Swiping upwards on the left hand side of the mini touchscreen will load further attribute groups such as Beam Effects or Framing.

Note that the only attribute groups to display will be the ones used by patched fixtures, for example, if there are no fixtures patched in the show that use the Framing attribute group, then the Framing attribute group will not appear under the attribute controls.

Attribute Color Codes for Parameters and Parameter Groups

As you manipulate the different attributes of your fixtures, you will notice the individual parameters and parameter groups change colors in the console

Option Description
Green The fixture(s) is selected and the attribute controls are available on the attribute controls, but no changes to the attributes have been made.
Red An attribute group that is active in the programmer, but has not yet been recorded.
Orange An attribute group that has previously been recorded but remains in the programmer and is therefore, inactive.