Connecting to Capture
ONYX consoles or PC software can connect with the Capture visualizer via multiple methods, the best method being via CITP.
Via CITP, Capture and ONYX work together via 2-way communication that enables Patch Import and also control information - allowing you to select fixtures and change parameters via Capture and see it appear in your ONYX programmer!
1. Connect the PC/Mac running Capture with ONYX using a network cable.
In order for the computer running Capture to receive CITP data, it needs to be physically connected to the correct network port on the ONYX Console.
A ONYX Console has two network ports, the one labeled EtherDMX port is the best choice for CITP communication.
Connect this EtherDMX port to the PC network port with an Ethernet cable. If you connect your PC directly to the Console, you might need a cross-over cable (most modern equipment is auto-sensing and will work with a regular cable), or you can use a network hub/switch and 2 regular network cables.
If you are within one PC for both ONYX and Capture, you can use the Microsoft Loopback Adapter.
2. Setup the PC/Mac Network settings to match the ONYX Console.
In order for the computer running Capture to receive the CITP information, it also needs to be logically connected to the correct network.
ONYX usually sends EtherDMX information in the 2.x.x.x network, meaning that the receiver needs to have an IP address that starts with 2, and a sub netmask of 255.0.0.0. The other three numbers of the IP address are less important but the combination must be unique. What is important here is that the computer's IP address and ONYX's IP address are within the same range. If you are using a router in the system, it must also be within the same IP address range.
For more information on the details on this setup, see CITP.
3. Configure Capture.
If the Capture PC/Mac is configured in the same IP range as the console, the CITP universes should appear straight away in the "Universes" tab of the "Project Window" as shown below.
They will automatically assign in numerical order to the universes you have in Capture, however you can customize that by tapping on the "External universe" field.
You will also need to ensure that the ONYX console is selected in "Project console link" at the bottom. This enables the 2-way communication between Capture and ONYX.
Now Capture and ONYX are connected and you are good to work in them together!