Source

The Source is the base of the media playback in a DyLOS zone fixture.

Without a Source, your Zone's output is black (0% Opacity) with zero color intensity. A source gives the zone color and alpha (Opacity) information to work with.

Source types are Media, Generator, and Text. Learn more about these sources and their options on the Library page.

The fixture number of the Source fixture is X.1.1, with X being the fixture ID number.

Source Parameters:

Source part fixtures feature these parameters (Click to expand)

Parameter

Group

Parameter

Name

Explanation

Intensity

Intensity Output level of the Source to the Mapping.
Intensity Opacity Level of transparency of the Source.
Intensity Brightness Affect of the content's brightness on the Zone.
Intensity Contrast Affect of the content's contrast on the Zone.
Intensity Animation Level Speed of content played on the Source slot.
Pan Tilt Rotation Pan Allows you to rotate the Source canvas along the 2D axis. This can be rotated as an "index", or with Continuous movement. Combining the Pan and Tilt Rotation together will create "3D" style rotations.
Pan Tilt Rotation Tilt

Allows you to rotate the Source canvas along the 3D axis. This can be rotated as an "index", or with Continuous movement. Combining the Pan and Tilt Rotation together will create "3D" style rotations.

Pan Tilt Rotation function

Sets the behavior of the Pan Tilt Rotation:

  • Angle - Still, non-moving positioning of the content.
  • Continuous - RPM-driven speed of Rotation for all Pan Tilt Rotations.
  • Combined - Pan Tilt Rotations can be individually set to Angle or Continuous via the encoders.
Pan Tilt Distance Level Position in depth of the Source upon the Mapping.
Pan Tilt Position X Placement of the canvas on the Zone, left and right.
Pan Tilt Position Y Placement of the canvas on the Zone, up and down.
Pan Tilt Size width Size of the canvas on the X-axis.
Pan Tilt Size height Size of the canvas on the Y-axis.
Color Red Variable-percentage red color filter over the content.
Color Green Variable-percentage green color filter over the content.
Color Blue Variable-percentage blue color filter over the content.
Color Saturation Effect of Saturation increase, or even inversion over the Source content.
Color Palette Mode Choose the Library mode (Factory, Owner, User) to select the palette from.
Color Palette Folder Selection Choose the folder to select the palette from.
Color Palette Slot Selection Choose the palette slot to select.
Gobo Source Type Type of content for Source.
Gobo Library Folder in Library to select content from.
Gobo File Mask Slot Selection - this is the media slot selected.
Gobo Rotation Continuous or still (indexed) rotation of the Source.
Gobo Playback Mode Sets the method for playback - i.e. Loop, Bouce, Pause, etc.
Gobo Playhead Start position for the content.
Gobo Playhead Speed Speed control for the content.
Gobo Adv Mode

Customize the mapping fluidity via:

  • Frame Blending: When active, transitions between pixels in the content are smoothed. This is active by default.
  • Improve Zone Color Correctness: When active, frame blending is turned off. This can help remove artifacts in very detailed or sharp pieces of content. While more accurate, this can make changes in individual lights very abrupt!
Beam Zoom Level Zoom of the Source
Beam Width X-axis positioning of the content on the canvas.
Beam Height Y-axis positioning of the content on the canvas.
Beam Effects FX1, FX2, FX3, FX4 Additional controls which allow you to customize the playback of the different content types. The exact controls vary by content type.