Waveform Input Processor

Waveform Input Processor creates a dynamic visual waveform of the inputted audio source to be used as a media source inside of Dylos. Waveform Input Processors can use audio from an NDI audio stream, Audio Input, or another Input Slot.

Waveform

Creates a visual Waveform from selected audio input source

 

Allowed Source Types

 

 

 

Creating a Waveform Input Processor

If using a Waveform Input Processor with an NDI Source, you must first set up NDI.

If using a Waveform Input Processor with an Audio Source, you must first set up an Audio Interface.

 

  1. Navigate to the Library view, button 5, on the default sidebar of the "Compose" workspace.

  2. Select the Input Source Tab at the bottom of the window:

  3. All slots will be blank if you're starting from scratch. To create one, Right-click or hold EDIT and press an empty slot.

  4. Select Create Input Source...

  5.  Select Waveform under Processor.

  6. Select the desired Source Type

  7. Select the Source

  8. Press OK

 

Editing a Waveform Input Processor

  1. To edit a Waveform Input Processor, right-click on or hold Edit and select an existing Waveform Input Processor.

  2. Select Show Details


  3. From the menu below, you can change the properties of the Waveform Input Processor.

 

Table of Controls

Control Description

Preview

  1. Visualizer: Shows a visual representation of the input processor.
     
  2. Audio Input Meter: Shows a meter of the incoming audio signal or the embedded NDI audio stream.

  3. Pallet Mapping: Shows the generated pallet for use with a dynamic pallet.

Properties

Active/Inactive State: Toggles the state of the Waveform Input Processor between Active and Inactive.

* The “Inactive state helps preserve resources on an overloaded system.*

 

Change Input: Used to select a different source input for this Waveform Input Processor.

Fixture Selection State: Select the Waveform Input Processor as a fixture for making changes using the Channel visualizer (CV)

This Selects if the changes should be made to the default properties of the Waveform Input Processor or put into the programmer like if editing a fixture.

Defaults: Used for changing the default state of this Waveform Input Processor.

Programmer: Used for temporary changes recorded into a cue.

Intensity

Output: Sets the Output level of the Waveform Input Processor

*A value of zero translates to an output of transparent black.

 

Input Gate: Sets an Audio Input Gate on the incoming audio level of Waveform Input Processor

Input Gain: Sets the Gain level of Audio input of the Waveform Input Processor

 

Opacity Level: Sets the Opacity level of the Waveform Input Processor when used as Media Content.

  • Full: All transparent areas of the input content are shown in opaque black (e.g. useful if you want to map a color palette on it) 

  • Zero: Transparent areas stay transparent 

Palette Subtract: Sets the Palette brightness between Subtractive or Additive. 

Palette Inverse: Sets the palette contrast level or inverts it.

Beam

Wave Rescaling: Sets the scale of the waveform

Wave Zoom: Sets the zoom level of the wave within the canvas

Waveform Width: Sets the vertical width of the wave within the canvas.

Palette Zoom: Sets the zoom level of the sample point for the pallete.