What is DyLOS?

DyLOS is the dynamic light operating system behind the pixel and media control features of ONYX. It is a fully integrated part of the ONYX software beginning in software version 4.4.

How Does DyLOS Work?

Zones

In the ONYX 2D plan view you can add Zones and position them over a specific area. These Zones are individual media servers on their own, playing back a variety of content types including video files and generated content.

Each Zone allows multiple slots to run content or integrated shape animations. These are called Sources and Effects.

Parameters like contrast, opacity, XYZ position, and coloring similar to many media servers are automatically available to you once a Zone is created, and these parameters can be applied to each slot individually.

You can select the content, manipulate it just like any other fixture parameter, then store it in cues and presets. This is incredibly powerful, as the parameters you program within DyLOS work exactly the same way as any other parameter in ONYX. They can be selected, modified and stored like any other fixture in ONYX.

For instant visual feedback the system is graphically enhanced with live animations and video thumbnails.

Content created by the user utilizing the DyLOS tools plays back in the Zone Composer or Zone Output windows. The fixtures read the relevant data from the content feed and transpose it out via DMX or Ethernet protocols.

In FREE mode on the PC, DyLOS is enabled with (2) Zones. In LIVE mode, (5) Zones are unlocked. See more info about licensing modes at ONYX PC Modes.

Mapping

Mapping applies the colors, intensity, and opacity of the content to the output of your lights. Mapping can apply the content as RGB colors, but it doesn't stop there! With mapping, DyLOS can apply any parameter or preset used in ONYX to the lights within the zone, with fine adjustments to ensure your mapping outputs the desired result.

Library

All visual content used in DyLOS is stored in the Library. Formats include still images, video, visual generators, text, effect filters, color palettes, and shapes.

First Steps

These are the very basics of using DyLOS. Next, read and follow the DyLOS Quickstart and the pages following which dive much deeper into how to use DyLOS.